jimd Posted July 3, 2013 Share Posted July 3, 2013 Hi guys working on a train project and I have 2 questions that maybe you can help with first question smoke when i export out as a jpg or tga I get smoke in the finale render ( test mov jpg has smoke) when I export out as a movie I get no smoke however when I place an image such as the stars in the background I get my smoke ( test mov has smoke because of star png background ) is that normal for movie export or do i have to turn something on 2nd question models do you guys mdl to scale say something is 20 feet do you mdl 20 feet I've been doing what feels comfortable is there a rule ? thanks j TRAIN_MOV.mov Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted July 3, 2013 Share Posted July 3, 2013 Hi guys working on a train project and I have 2 questions that maybe you can help with first question smoke when i export out as a jpg or tga I get smoke in the finale render ( test mov jpg has smoke) when I export out as a movie I get no smoke however when I place an image such as the stars in the background I get my smoke ( test mov has smoke because of star png background ) is that normal for movie export or do i have to turn something on Perhaps you have alpha buffer option ON when rendering to a mov? The smoke may not be included in the alpha channel? (turn it OFF?) OR...perhaps A:M requires some background to composite with the smoke. I suspect it wouldn't render to a TGA with alpha channel On and no background either. Quote Link to comment Share on other sites More sharing options...
jimd Posted July 3, 2013 Author Share Posted July 3, 2013 Yep I tried the alpha on and off for movies And it did not work that's how I ended up placing an image I might try doing a different project to test the smoke Note it dose show up in the quick render J Quote Link to comment Share on other sites More sharing options...
R Reynolds Posted July 3, 2013 Share Posted July 3, 2013 do you guys mdl to scale...I've been doing what feels comfortable is there a rule? I'm not sure it's a rule but I've always felt that if the Hash programmer's gave us the grid and ruler tools to make models fit nicely into their math why not use them. So far the only thing I've modeled that isn't full size is my sky dome which is 3 miles (4.8 km) in diameter. I'm curious as to what causes a scale other than full to feel more comfortable to you. Quote Link to comment Share on other sites More sharing options...
itsjustme Posted July 3, 2013 Share Posted July 3, 2013 I'll echo Rodger...I find it easier to stay consistent if I model to scale. Quote Link to comment Share on other sites More sharing options...
jimd Posted July 4, 2013 Author Share Posted July 4, 2013 Yep I tried the alpha on and off for movies And it did not work that's how I ended up placing an image I might try doing a different project to test the smoke Note it dose show up in the quick render J Well when the rotoscope seems out of scale This train started out like that so I just left it that way Then it got me thinking I kinda just model then stretch to fit Quote Link to comment Share on other sites More sharing options...
R Reynolds Posted July 6, 2013 Share Posted July 6, 2013 ...when the rotoscope seems out of scale...I kinda just model then stretch to fit Yikes! The obsessive nit-picker in my head just had a minor coronary. You may find this rotoscope tutorial useful. Quote Link to comment Share on other sites More sharing options...
jimd Posted July 6, 2013 Author Share Posted July 6, 2013 Thank you ! great site you have, loaded with good info (it's been booked mark ) and I promise from now on I will try not to guess an stretch j Quote Link to comment Share on other sites More sharing options...
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