higginsdj Posted April 8, 2013 Posted April 8, 2013 Tried to search but the forum errors because it's a 3 letter word..... My own trial and error attempts have not produced what I expected (ie I am trying to 'hide' the scintillation on the ocean waves in the distance in my animation but I do not want to obscure anything else - ie the sky..... Cheers Quote
Hash Fellow robcat2075 Posted April 8, 2013 Hash Fellow Posted April 8, 2013 If your "sky" is a background object rather than the default camera background color you can set it to "ignore fog" in its properties. Quote
Hash Fellow robcat2075 Posted April 8, 2013 Hash Fellow Posted April 8, 2013 I am trying to 'hide' the scintillation on the ocean waves in the distance in my animation ... Other possibilities are to render at a higher res and scrunch it in post (basically higher anti-aliasing) Quote
NancyGormezano Posted April 8, 2013 Posted April 8, 2013 or you might also see what effect changing the camera angle slightly might have (raise it), and possibly changing size of sea plane. ie make smaller. Either of those could reduce the effect of horizontal lines bunching up at the horizon. But making the sky dome ignore fog could probably do it for you. Quote
Hash Fellow robcat2075 Posted April 8, 2013 Hash Fellow Posted April 8, 2013 I see now that the Camera has an "ignore Fog" switch. I presume that will work on the default background color. Quote
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