Gerry Posted December 23, 2012 Share Posted December 23, 2012 I've got a 45 frame walk cycle. When I drop it onto a model, it's fine. But when I constrain the model to a path, it wants to make the walk cycle around 1/10th its length, like 4.5 frames, so in a 90 frame clip the walk cycle loops around ten times. I feel like I've seen this before but I cannot figure out how to fix it. This is happening in both v 16 and v 17. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 23, 2012 Hash Fellow Share Posted December 23, 2012 (If I'm understanding your description) You need to extend the time taken to cover the path. Best way is to set the "ease" property in the path constraint. Set 0% at 0:00 and set 100% at some time you feel it would be appropriate to have covered that path. Quote Link to comment Share on other sites More sharing options...
Gerry Posted December 23, 2012 Author Share Posted December 23, 2012 Here's the problem, seems unrelated to the ease setting on the path... EDIT: I should say: It's only when I remove the path constraint that the walk cycle returns to its proper length. There appears to be some cause/effect there but I can't figure out what's going on. Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted December 24, 2012 Share Posted December 24, 2012 I am going to guess that your walk cycle action has Stride length = ON. I have had better luck, more control with turning stride length OFF and setting the number of repeats (and cycle length, and chor range, etc) to whatever I want, especially when using paths. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 24, 2012 Hash Fellow Share Posted December 24, 2012 My video on walk cycles and the path constraint... http://www.hash.com/forums/index.php?s=&am...st&p=368233 Quote Link to comment Share on other sites More sharing options...
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