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Hash, Inc. - Animation:Master

Non Aliased Game Sprites Still Possible?


ars

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I believe it still lives as a post effect you apply to the camera before you render.

 

Create a new Post Effect in the Post Effects folder then RMB on it>Change Type to>Hash Inc>Alias Edges

 

 

Drag the Post Effect onto the Camera and under Render>Output>Buffers>Apply camera's Post Effects to renderings ON

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Here's a topic from last year on the subject:

 

http://www.hash.com/forums/index.php?showtopic=39487

 

 

 

Added: This isn't really game sprites but I thought I'd run a test to see what upscaling with anti-aliasing and then downsampling afterword would produce. I'm liking the clean look of lines.

AliasEdgesVistavision0_reduced.png

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