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Hash, Inc. - Animation:Master

Non Aliased Game Sprites Still Possible?


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Posted (edited)

Sorry if i am missing something obvious but I can not find this option anymore.

 

Is this still possible with Animation Master?

 

Thanks in advance for any assist possible.

Edited by ars
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  • Hash Fellow
Posted

I believe it still lives as a post effect you apply to the camera before you render.

 

Create a new Post Effect in the Post Effects folder then RMB on it>Change Type to>Hash Inc>Alias Edges

 

 

Drag the Post Effect onto the Camera and under Render>Output>Buffers>Apply camera's Post Effects to renderings ON

  • Admin
Posted
You can also render with final, multipass ON and number of passes = 1.

 

And boy does that render fast!

I need to use that more often. :)

  • Hash Fellow
Posted

I'll note that with the Alias Edges Post Effect the interior of the object will still have smooth anti-aliased details, only the edges will be jaggy.

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