LTDigital Posted November 27, 2011 Share Posted November 27, 2011 I've encountered this intermittently in version 8.5 and it has appeared again in this new version. I'm modeling a Nieuport 17 and the wheels have become square in modeling. It renders as a circle, but then goes back to a square. Can anyone tell me what I have done and how to undo it? thanks... Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted November 27, 2011 Hash Fellow Share Posted November 27, 2011 Press PageUp a few times. Page Down will do the opposite. Quote Link to comment Share on other sites More sharing options...
LTDigital Posted November 27, 2011 Author Share Posted November 27, 2011 Thank you so much. That was driving me crazy. Quote Link to comment Share on other sites More sharing options...
Fuchur Posted November 27, 2011 Share Posted November 27, 2011 A little background on that: Graphiccards are working with polygones and polygones are always straight (can't define curves by itself but can only be used to simulate them). Since we are in a patch-world with A:M, it needs to be converted so that it can be shown by the graphiccard. And with Page Up / Page Down we can control, how many polygone per patch should be used (so the subdivision-level). It is useful, if you are experiencing slow downs in your realtime-view (with high patch-counts, etc.) so you can work fluidly. This has nothing to do with the final-rendering result so... See you *Fuchur* Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.