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Hash, Inc. - Animation:Master

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Posted

sorting out weird patches i run into one that refused to get covered.

then i realize this could have something to do with the shape of the piece; it could be interpreted as i kind of tube.

and i know for a fact there's a page about this somewhere but i can't find it.

what is the logic here; if i have a hole - well, two holes - with 4 or 5 CP's then it's not doable (=a patch) in principle; i need to plan around and model more to make the piece more of a mesh formation?

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Posted
Can you post wireframe ?

i closed my work'puter already, but how's this:

if you were to make a ring with 4 CPs, then select them and extrude twice, you'd have a pipe, or a tube.

the rings in the ends won't close up automatically. they don't form a patch.

i'm asking about the laws of a:m, how to plan ahead to avoid this.

if i recall correctly, the piece i'm working was modeled from the long side and then extruded.

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Posted
if you were to make a ring with 4 CPs, then select them and extrude twice, you'd have a pipe, or a tube.

the rings in the ends won't close up automatically. they don't form a patch.

 

That's a feature not a bug. :) This prevents numerous internal patches on many extruded forms. Patches must have more than one spline for their sides.

 

You could fill the end by extending the 4 CPs and joining them to make an X over the open end.

 

Or by extruding the end ring once more and scaling that down to very,very small and moving that to be flat with the intended ending.

Posted
This prevents numerous internal patches on many extruded forms.

Patches must have more than one spline for their sides.

haaaa.

it's a part of a crown, not a pipe shape as such, the top of the piece forming a flattened bowl shape.

have to rethink the process from scratch.

 

thanks!

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