*A:M User* Roger Posted April 28, 2011 *A:M User* Posted April 28, 2011 Was fooling around with my penguin model doing some test moves after working on tutorials earlier. Noticed something funny when moving the bones - there is like a ghost image of the bone in its original location. Not sure why this is happening. Maybe I need to switch to Opengl as opposed to direct3d drivers? I am running AM on the integrated GPU and not on the Quadro, so I don't think the Quadro is causing problems. Anyone have any thoughts? I've uploaded an example of what I am talking about, here and in my WIP thread. These are not extra bones, but some kind of display issue. Quote
Hash Fellow robcat2075 Posted April 28, 2011 Hash Fellow Posted April 28, 2011 Onion skin is on? Shift 5 I think Quote
mtpeak2 Posted April 29, 2011 Posted April 29, 2011 Are you sure you don't have duplicate bones in the model? It's hard to know what's going on without having the model to inspect. You can delete the geometry and post just the bones model. Quote
HomeSlice Posted April 29, 2011 Posted April 29, 2011 Also try hitting the [space] bar and see if the ghosted bones go away. Quote
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