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Hash, Inc. - Animation:Master

After images of bones?


Roger

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  • *A:M User*

Was fooling around with my penguin model doing some test moves after working on tutorials earlier.

Noticed something funny when moving the bones - there is like a ghost image of the bone in its original location.

Not sure why this is happening. Maybe I need to switch to Opengl as opposed to direct3d drivers?

I am running AM on the integrated GPU and not on the Quadro, so I don't think the Quadro is causing problems.

Anyone have any thoughts? I've uploaded an example of what I am talking about, here and in my WIP thread.

These are not extra bones, but some kind of display issue.

wierd_bones_artifacts.jpg

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