jason1025 Posted November 24, 2010 Posted November 24, 2010 It seems that When glow is set to on and you have reflection on something like the ground, the reflection does not render correctly. Is this a known issue? Should I bother to put in a bug report? Quote
Tore Posted November 24, 2010 Posted November 24, 2010 Glow also has problems when rendered together with volumetrics or fog. I have just filed an error report on other problems with volumetrics http://www.hash.com/forums/index.php?showt...mp;#entry340916 so maybe there is a complex of issues revolving around smokelike rendering (volumetric/fog/glow). Unfortunately it seems that vers. 16 suffers from the same problems. Quote
Darkwing Posted November 24, 2010 Posted November 24, 2010 I've had success with glows and reflections. It was actually kind of cool because the reflection caused the glow to reflect almost like some form of caustics, it made it look pretty cool Quote
Tore Posted November 24, 2010 Posted November 24, 2010 Made a quick render test to illustrate the glow problems...looks weird! The same scene rendered in vers 15 don't show the green colorings but on the other hand doesn't show any glow at all. If rendered with standard - no multipassing - renderer glow works ok, but other volumetrics related problems then arise. Quote
Darkwing Posted November 24, 2010 Posted November 24, 2010 Could it maybe be the DOF helping to wreak havoc on the scene? Quote
Tore Posted November 24, 2010 Posted November 24, 2010 Could it maybe be the DOF helping to wreak havoc on the scene? No, it is exactly the same with or without dof I now have filed it as an error report, so we have to wait and see. Quote
jason1025 Posted November 24, 2010 Author Posted November 24, 2010 the reflection of an object with glow looses its color in my renders Quote
Darkwing Posted November 25, 2010 Posted November 25, 2010 Hmmm, I see what you mean, it seems to have a hint of the colour it's supposed to, but is more white than anything Quote
Fuchur Posted November 25, 2010 Posted November 25, 2010 Hmmm, I see what you mean, it seems to have a hint of the colour it's supposed to, but is more white than anything It is too bright than... If you render an EXR you should be able to bring it back into visible range. *Fuchur* Quote
new guy Posted November 26, 2010 Posted November 26, 2010 i use a cheap fix... i render out just the group (make a separate model and render with alfa) and take the reflection only into after effects (composite on top layer) and then add the glow. yeah, it's a cheap fix, but i tend to get good results. would love it if am could do it all, but for now ae seems to fix the problem. Quote
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