sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

trouble with my lipsync


eptigo

Recommended Posts

im having some trouble with my lipsync

 

i was making this animation, and revised many of my mouth poses

when i checked the animation, half of my mouth poses were missing

 

the mouth poses in the actions, the dopesheets seem ok, i can view

the character talking in there, and the lipsync looks fine in a new choreography

it just doesnt seem to want to work in the old choreography where the rest of my animation is

 

tried refreshing with space bar no avail

im wondering if some of the keys in the animation are somehow conflicting with

some of the dopesheet keys or something

 

not sure what to do

and im hoping that i wont have to rebuild all of my dope sheets to correct the problem

Link to comment
Share on other sites

  • Replies 5
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

  • Hash Fellow

I've never done much with dopesheet lip synch, so i'm not sure about a cause.

 

But why not go back to a previous saved version of your project from before something went wrong and retrace your steps?

 

I hope you haven't been resaving over the same project all along...

Link to comment
Share on other sites

I've never done much with dopesheet lip synch, so i'm not sure about a cause.

 

But why not go back to a previous saved version of your project from before something went wrong and retrace your steps?

 

I hope you haven't been resaving over the same project all along...

 

 

...

 

er

 

./..

 

open previous version ?

... uh ...

 

... aw... :(

Link to comment
Share on other sites

Yeah, you should always try and make a copy of the model you're working on every week or so and work on that new copy. That way, if something goes corrupt, you can just backtrack to the previous version instead of having to ditch the whole project and start all over. This has saved me innumerable hours with A:M.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...