sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Just a Wooden Sword


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  • Hash Fellow

two rules of dropping things.

 

-they will always look weird if they just move to the ground at a constant speed no matter how fast they go. Falling things always speed up as the fall, unless they have high air drag like a piece of cloth.

 

 

- Don't just stop at the ground, most things will bounce a little. That tree will shudder or shake or something after it hits. Just slightly. It won't bounce like a rubber ball.

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  • Hash Fellow
Thank you for your suggestion robcat, :) i decided the branch should break as it's dropped, there wasn't a lot of falling distance, but i did angle the branch to one side as it fell.

 

That was way better!

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