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Hash, Inc. - Animation:Master

Create Material from Surface property group Tutorial


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I do love this new feature!

 

My old workaround was that I would select a single spline ring of the group that had the surface settings I wanted to copy, copy and paste it (which created a new group with the same attributes), delete the spline and then rename that new group and use it for the new part of the model.

 

This has the advantage of making it easier to create a library of commonly used materials without having to start from scratch.

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