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Posted

I put Yardie's bvh tut on and used it on my model ,It don't go into constrianing the legs so I had a play around and this is what I came up with.Does anyone know if its possible to use a aim like 2 on the same bone but one at each end of the bone ?

bvh_run_test.mov

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Posted
Does anyone know if its possible to use a aim like 2 on the same bone but one at each end of the bone ?

 

Can you explain that a bit more?

Posted

I think it must be a scaling problem ,I don't have scaled exact enough,but when in a run the calf bone is not staying exactly with the thigh (knee end) properly it moves a bit so I was thinking maybe it needed to be constrained to the nee end and instead of just thigh,that maybe there was a way to use the constraint as a aim at two one to the thigh nee end and the other to the foot,allthough the bvh call the calf the shin.But on looking at it I think it could just be a scaling problem

bvh.jpg

Posted
I think it must be a scaling problem ,I don't have scaled exact enough,but when in a run the calf bone is not staying exactly with the thigh (knee end) properly it moves a bit so I was thinking maybe it needed to be constrained to the nee end and instead of just thigh,that maybe there was a way to use the constraint as a aim at two one to the thigh nee end and the other to the foot,allthough the bvh call the calf the shin.But on looking at it I think it could just be a scaling problem

You could post your model, and have us take a look at your setup, but I am seeing that the bone is not a child of the other bone, like it should be attach. The bone looks quite a bit offset from each other. Could be easy to fix in the model window.

Posted

This is not a rig issue, there is something wrong with the setup you are using. Send me a prj and I'll take a look at it.

 

When I setup the BVH, I use orient like constraints, not aim like two.

Posted

You did not use the "aim like two" constraint on the calf bones. In the "aim like two" constraint, set target 1 to the foot and target 2 to the shin.

BVH.jpg

Posted

I have no idea howI done that ,I was sure I used a aim like 2 .Well thank's a lot for finding it Mark and showing how it should be ,I would have gone the oposite way

edit Thats working a treat Mark thank's

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