tchamberlain2 Posted December 11, 2009 Share Posted December 11, 2009 Thank many of the professinal modelers and animaters on here that have supported new users (like me) with help and downloads. Now I want to make a request. I'm asking can any one please make some woman action animations for the Thom model? Simple ones like walking, running and standing postures. Anything els possibly creative if you can..... Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 12, 2009 Hash Fellow Share Posted December 12, 2009 ya know... in the time since you first asked you could have animated those things. Like I said before, post some WIPs and people will give you pointers... Quote Link to comment Share on other sites More sharing options...
tchamberlain2 Posted December 12, 2009 Author Share Posted December 12, 2009 Ok. Here she is one of my characters designed like Thoms bone alignment. I did try to make my own walk (as you will see) but if there are others that can make a better or different walk it would be cool to see in her. Or yes, give pointers... ya know... in the time since you first asked you could have animated those things. Like I said before, post some WIPs and people will give you pointers... Tam_walk_1.mov Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 12, 2009 Hash Fellow Share Posted December 12, 2009 If you haven't already, make sure you set the "Balance" and "Balance Rigid" pose sliders to 0 before you start keyframing any AM2001 rig character (like Thom). And leave them off. Nice looking character. The side to side swaying looks odd. I think if you posed out the walk better you'd be way ahead. And I just happen to have made some videos on that. Look in the tuts link in my sig and there are 3 vids that talk about posing out a walk. It's about a generic walk the mechanics and workflow are similar And if you're not sure about setting Keyframes right, there's also the Keyframing Opti0ons video that introduces that. Quote Link to comment Share on other sites More sharing options...
tchamberlain2 Posted December 13, 2009 Author Share Posted December 13, 2009 If you haven't already, make sure you set the "Balance" and "Balance Rigid" pose sliders to 0 before you start keyframing any AM2001 rig character (like Thom). And leave them off. Nice looking character. The side to side swaying looks odd. I think if you posed out the walk better you'd be way ahead. And I just happen to have made some videos on that. Look in the tuts link in my sig and there are 3 vids that talk about posing out a walk. It's about a generic walk the mechanics and workflow are similar And if you're not sure about setting Keyframes right, there's also the Keyframing Opti0ons video that introduces that. Thanks... I tried to find the tuts you were talking about but I could not find it. Can give me a direct link? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 13, 2009 Hash Fellow Share Posted December 13, 2009 http://www.brilliantisland.com/am/amtutorials.htm Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted December 13, 2009 Admin Share Posted December 13, 2009 Thanks... I tried to find the tuts you were talking about but I could not find it. Can give me a direct link? t, Look in Robcats signature (its at the bottom of all of his posts). You'll find the link to his tutorials there. Edit: Robert is quick isn't he! Quote Link to comment Share on other sites More sharing options...
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