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Hash, Inc. - Animation:Master

Fem body fly, er, round


makings

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Hi there,

 

Well, finally got round to running a fly-round of my female character. I think I better getting on slapping some bones in her, and start doing some animation with her... I think she still needs smoothing out some more, but I'm just spinning my wheels at the moment, hence the need for some animation.

 

Maybe some clothes on her as well - yes, she's nude, so you have been warned. I based the body on Joe Williamsen's awesome Bisley Warrior Princess, and the head on every single wireframe that I've seen by Jim Talbot - thanks for the constant inspiration, both of ya!

 

The hair and ears were obtained from Vuk Pavlovic (sp?), so thanks go to him.

 

The file is a 4.7mb Windows .AVI, and it's here

 

Comments and critiques (other than, "go to a life-figure drawing class") are welcome ;)

 

Mike K.

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This is one of the best realistic female models I have seen in a while, who's body parts are not BLOWN out of proportion.. You did a great job....

 

just a few things :

 

* The overall outline of her body seems to have a sharpness to it maybe try smooth out the edges a little.

 

* Around her nipples it looks very solid maybe add a gradient effect so the colour fades into the overall skin colour instead of looking so solid and bold.....

 

amazing job sir......

 

keep up the great work.

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Hi Mike,

Is the same model you were working on a while ago on the list (ie when it was just a head)? It is looking good. Perhaps you might need to add some more resolution to the model in a few areas, so that it doesn't look so "spliney". Or you could use porcelain, as others have suggested. Keep up the great work.

 

Javier

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Hi folks, thanks for replying...

 

@DarkLimit, Modernhorse: Yep, she is a bit sharp in places (bottom, shins, ribcage, etc), but I was hoping the averaged normals in V11 could take care of that for me - I'm soooooooo lazy ;)

 

@DarkLimit: As for the nipples, I've not added any textures yet, but thank you for the advice on it, I'll give it a go...

 

@JavierP: Yep, it's the same model - I'm a slow worker ;) And I was also thinking of adding some more splines, but being lazy and all, I'll wait until I upgrade so I can stitch them in... :D

 

Incidentally, there are some more images here, but you may have already seen them.

 

Kind regards,

 

Mike Kingscott

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