Master chief Posted September 4, 2009 Posted September 4, 2009 ello again this is more of a question than a how do i i was trying to recreate the building effect used in a old game known as "total annihilation" the effect is simplistic but looks cool as it works 1 a builder bot walks to the location it wants to build something 2 a green wire frame of the to be built object appears , to keep it simple for this test i made it a diamond 3 the bot sprays the wire frame with nanobots , as this is done a fully surfaces version of the diamond slowly grows up , 4 after the diamond is fully green the actual surface follows in the same way , once that is done the build is complete my current problem is on step 3 i figured that i could use a Boolean cutter completely covering the surfaced diamond and then raise the boolean cutter to get the effect i wanted but as it turns out the Boolean cutter ( which is a large cube) cuts every thing out including the wire frame diamond to give a little help of the effect I'm trying for i found this vid on you tube of the game itself Quote
johnl3d Posted September 4, 2009 Posted September 4, 2009 gradient material with pose slider to make object appear and wire object disappear that is the way I wiould do it Quote
Fuchur Posted September 4, 2009 Posted September 4, 2009 gradient material with pose slider to make object appear and wire object disappear that is the way I wiould do it And I am from the material-effector-section. *Fuchur* Quote
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