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Posted

Did some experimantation with Image based ligthing and an HDRI picture

along the line of Stians Tutorial.

Managed to get an effect from the enviroment map on the big sphere to be visible on the vehicles.

 

But what amazes me is:

There is no visible difference, when in the chor properties I additionally activate the HDRI image

or if I keep the default set to no picture at all.

( See pictures A and B )

 

So, what does the property there do?

building_probe.zip

HDRITestA.jpg

HDRITestB.jpg

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Posted
Did some experimantation with Image based ligthing and an HDRI picture

along the line of Stians Tutorial.

Managed to get an effect from the enviroment map on the big sphere to be visible on the vehicles.

 

But what amazes me is:

There is no visible difference, when in the chor properties I additionally activate the HDRI image

or if I keep the default set to no picture at all.

( See pictures A and B )

 

So, what does the property there do?

 

Did you try to deactive the sphere and rerender it?

The difference is, that the light will vary in its color at different positions.

 

*Fuchur*

Posted

You may want to first experiment with a plain white ball. Then, when you are comfortable with the process and all the available options, use more complex models with reflections and textures and stuff.

Posted

>You may want to first experiment with a plain white ball. Then, when you are comfortable with the process and all the available options, use more complex models with reflections and textures and stuff.

 

 

 

Fuchur, now I can see a difference, you were right. A looks better to me

HDRITestA.mov

HDRITestB.mov

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