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Hash, Inc. - Animation:Master

fluorescent lights


bighop

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"Radiosity" is probably the most accurate scheme, although it is very time-intensive to render.

 

note the tutorials and examples in that archived forum.

 

 

 

Image based lighting with a high-dynamic-range image with the light source in it might work also.

 

 

 

you can get close to the effect of a flourescent light by making an array of point lights:

 

 

http://www.brilliantisland.com/am/crawl.mov

 

(they're in a single row in this example)

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The question is what you really mean.. really "even" lightening would be possible with the ambiance-attribute, but it is very likely not what you are looking for.

Ambient Occlusion, Radiosity and a Light-Bulb may be options for you. All can create very nice lightening. The easiest way is using AO.

 

For a short info on the techniques have a look at this:

Info on Renderingtechniques

 

These explainations are a little old and some may not be totally correct, but they give you a first impression what is what.

 

*Fuchur*

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