Master chief Posted March 23, 2009 Posted March 23, 2009 OK i have been fuddling around with the material editor trying to get something like a blood spatter effect, its not blood thought more like oil but most people know what a blood spatter looks like , the best i have been able to produce is a orb that slowly bubbles then does nothing , any suggestions as to the correct settings i should use?, the effect is to show a bullet puncturing a hydraulic hose if thats any help Quote
John Bigboote Posted March 23, 2009 Posted March 23, 2009 So- you want the hose to be swinging around with hydraulic fluid spurting out of it? I would try the new AMLiquid feature (In V15) apply the material to a small patch of geometry at the leak and start dinkin the settings... Quote
Master chief Posted March 26, 2009 Author Posted March 26, 2009 OK so i looked through my am (have 15) and i cant find this "AMLiquid" feature your taking about , but i did notice my library is empty so if its in there that may be why, other than that where is this feature if its not in the library Quote
NancyGormezano Posted March 26, 2009 Posted March 26, 2009 OK so i looked through my am (have 15) and i cant find this "AMLiquid" feature your taking about , but i did notice my library is empty so if its in there that may be why, other than that where is this feature if its not in the library do a search on liquids or fluids - Fluids/Liquids are just a material - here's a post that can get you started: http://www.hash.com/forums/index.php?s=&am...st&p=269843 Quote
agep Posted March 26, 2009 Posted March 26, 2009 You have to create an material. In the attribute, right click and select Change Type To -> Particle System - Fluid, or you can download the tutorial project from this thread Quote
John Bigboote Posted March 27, 2009 Posted March 27, 2009 To let you know how they generally look...HERE is an old test I did using A:M's new liquid (A:M Fluid) feature: http://www.campbellanimation.com/MC_mov10.mov Quote
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