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Posted

OK i have been fuddling around with the material editor trying to get something like a blood spatter effect, its not blood thought more like oil but most people know what a blood spatter looks like , the best i have been able to produce is a orb that slowly bubbles then does nothing , any suggestions as to the correct settings i should use?, the effect is to show a bullet puncturing a hydraulic hose if thats any help

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Posted

So- you want the hose to be swinging around with hydraulic fluid spurting out of it? I would try the new AMLiquid feature (In V15) apply the material to a small patch of geometry at the leak and start dinkin the settings...

Posted

OK so i looked through my am (have 15) and i cant find this "AMLiquid" feature your taking about , but i did notice my library is empty so if its in there that may be why, other than that where is this feature if its not in the library

Posted
OK so i looked through my am (have 15) and i cant find this "AMLiquid" feature your taking about , but i did notice my library is empty so if its in there that may be why, other than that where is this feature if its not in the library

 

do a search on liquids or fluids - Fluids/Liquids are just a material - here's a post that can get you started:

 

http://www.hash.com/forums/index.php?s=&am...st&p=269843

Posted

You have to create an material. In the attribute, right click and select Change Type To -> Particle System - Fluid, or you can download the tutorial project from this thread

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