Master chief Posted January 21, 2009 Posted January 21, 2009 ok thanks to all your help i finaly have enough models, materials and special effects i need to render a movie, ( there will be more questios as thry come up so your not off the hook yet) my next question is how would i make certain items stay with the camera to make the apperance of a hud ( heads up display ) it will have about 5 differant parts that will have moving/changing parts themselfs and i cant think of a way to do it Quote
Fuchur Posted January 21, 2009 Posted January 21, 2009 ok thanks to all your help i finaly have enough models, materials and special effects i need to render a movie, ( there will be more questios as thry come up so your not off the hook yet) my next question is how would i make certain items stay with the camera to make the apperance of a hud ( heads up display ) it will have about 5 differant parts that will have moving/changing parts themselfs and i cant think of a way to do it It it is really staying with the cam I would recommend a post-programm or A:M Composite here... This will decrease the renderingtimes heavily... So Just create the objects you want to have as a hud, render them to an separte image / imagesequence if they should be animated. After that you can just add the two images and it will be much faster than rendering the objects all the time again. *Fuchur* Quote
Hash Fellow robcat2075 Posted January 21, 2009 Hash Fellow Posted January 21, 2009 You can constrain objects to the camera, just like you can constrain bones to each other. A "translate to" and "orient like" constraint will make an object stay with the camera Quote
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