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Hash, Inc. - Animation:Master

constrains


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i made an object constrained to a bone, that was in frame zero. on some frame latter i removed the constrain, but the constrain on the object remove at frame zero. what can i do so that my object stay constrain till the frame i want it to be constrained to before removing the constrain.

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If I understand your question, you can select the constraint in the Project Work Space, and in the Properties panel you should see Enforcement. You can set that at any amount from 0 to 100% and when you do it should make a keyframe.

 

Is that what you're asking?

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Show a shaded render with "Show bones" ON and make sure the character is selected so his bones are visible.

 

 

What bone (exact name) did you constrain the sword to?

 

It looks like you've constrained the sword to the IK hand target and are pulling that target away from the body.

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