Hisako 100112 Posted November 5, 2008 Share Posted November 5, 2008 i like the particle system don't get me wrong but for me it slows down the program considerably. render time is also very slow. it's good enough but it isn't very versatile in the way of spikes or other hairstyles like that. i was wondering how do you model hair? i'm not sure where to even begin. any ideas? -hisako Quote Link to comment Share on other sites More sharing options...
steve392 Posted November 5, 2008 Share Posted November 5, 2008 You could start by selecting the scull and some cp's from your model and copy them ,then go from there ,you will need to make it slightly bigger to go over the head Quote Link to comment Share on other sites More sharing options...
HomeSlice Posted November 5, 2008 Share Posted November 5, 2008 Here are some tips for anime style hair. Using particle hair: http://www.hash.com/forums/index.php?s=&am...st&p=198570 Here are some other tips for anime and toon modeling and rendering. http://www.dement3d.com/tutorials/ Quote Link to comment Share on other sites More sharing options...
Caroline Posted November 6, 2008 Share Posted November 6, 2008 You could use an image for particle hair. Bad render, bad face - but I quite liked the hair That was using this hair map: Using these settings in the material: (The settings in blue were changed along the length of the hair.) But the render time is very short, because of the very low density of the hair. Took ages to groom though. Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted November 6, 2008 Share Posted November 6, 2008 reminds me of feathers but a cool look nontheless Quote Link to comment Share on other sites More sharing options...
Caroline Posted November 6, 2008 Share Posted November 6, 2008 I think I used this java program for creating that hair, or I may have just done it in PSE, not sure. http://natukin.hp.infoseek.co.jp/kami.html That program will create a hair diffuse map and a transparency map. Or you can use this PS technique: http://www.3duniverse.co.za/forum/forum_po...ID=462&PN=1 This is modelled hair for a different program, but it gives you the general idea for modelling a wig: 1. http://web.archive.org/web/20010606163319/...orial/hair.html 2. http://web.archive.org/web/20010628054829/.../prop/prop.html 3. http://web.archive.org/web/20010628060854/...rans/trans.html (Those links just there prove that nothing ever goes away once it's been on the internet - very scary) Quote Link to comment Share on other sites More sharing options...
Caroline Posted November 6, 2008 Share Posted November 6, 2008 reminds me of feathers You're totally right - it's a very stylized look. ("Stylized" used euphemistically ) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.