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Hash, Inc. - Animation:Master

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Posted

Hi guys,

 

OK, I have the potential to use A:M at work for some business projects. I've been given an assignment to animate a big assembly project we have going. If it turns out good, My company will let me animate more in the future. I'm currently using my V14 CD so I can do this during work and hopefully not interfere with my SO assignment while I'm home. Not to mention it's great to be able to use A:M for a work project instead of AutoCad and Inventor hehe.

 

OK I have to model a huge multimillion dollar assembly process and then create an animation of it in action. It's for our company's website to give a visual of what our product does. Again if they like it, I can get another yearly subscription for work. How cool would that be?

 

I'm trying to experiment with modeling ideas and I came up with a good one for making quick holes in solid patches. Here's my question:

 

Can you set A:M to render in final with back faces off? If you can it would be a huge time saver I think.

 

George

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Posted
Can you set A:M to render in final with back faces off? If you can it would be a huge time saver I think.

 

You mean to not render faces that would not be seen anyway? The renderer already figures those out in the "computing Patch visibility" step.

 

 

or do you mean back-facing patches off like shaded mode can? No.

Posted
Can you set A:M to render in final with back faces off? If you can it would be a huge time saver I think.

 

You mean to not render faces that would not be seen anyway? The renderer already figures those out in the "computing Patch visibility" step.

 

 

or do you mean back-facing patches off like shaded mode can? No.

 

I mean as in shaded mode. My theory was if you flip a patch then put in a patch with a hole, because the back is transparent, you'd only see the hole. Oh well. Too bad. It would saved a lot of time.

 

George

Posted

a few things to note , first off , am automaticaly says yes this patch is displayed so render it , b if you do not have to have SOLID models for them to render a simpal 2D square will render, if you absolutly need the model to be solid and then to be able to see into it use a bolean cutter,

 

ow and ask lots of questions if you have them , i know i do

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