flashawd Posted June 21, 2008 Posted June 21, 2008 Is it possible to make bone movements during an action - for example a 5 second walk cycle is it possible half way through to manually have the character's head turn to the left or right? (not a part of the actual action) I tried to key the neck bone and rotate it, but it wont turn until after the 5 second walk where I created a new chor action. Thanks - Eric Quote
MasterFunk Posted June 21, 2008 Posted June 21, 2008 You have to adjust the blend percentages in the choreography action and walk cycle. I think 50-50 should work. MasterFunk Quote
Hash Fellow robcat2075 Posted June 21, 2008 Hash Fellow Posted June 21, 2008 "replace" or "Add" may be the blend mode you need to set onthe new chor action. Quote
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