flashawd Posted January 11, 2008 Posted January 11, 2008 I created a tucan bird model with feathers (hair). Before I play around with it, I wanted to make sure it is possible if I have the bird flying that the feathers have a "blowing in the wind" look. I did the "Waving the flag" exercise about a year ago, so I'm going to run through that again, but wanted to make sure it would work before I put the time into it. Can anyone advise me on this or even have an animation they have done, that I could see the effect. Thanks - E Quote
John Bigboote Posted January 11, 2008 Posted January 11, 2008 Isn't the 'waving the flag' a pre-SimCloth cloth tutorial? I think it's obsolete. Sounds like you will want to use hair and a force. Lots of experimenting. Quote
flashawd Posted January 12, 2008 Author Posted January 12, 2008 Hi John - thanks for the email - yes it was for pre-SimCloth, but I thought I would use it to refresh my memory on setting up the wind force. I figured it would be lots of experimenting, so I better get busy. Quote
johnl3d Posted January 12, 2008 Posted January 12, 2008 I didn't try wind but attempted a very quick wing flap with some groomed feather image hair made maybe a bit to stiff but here is what I got feather.mov featther.zip project with feather.tga Wish I had more time to play Quote
flashawd Posted January 12, 2008 Author Posted January 12, 2008 Thanks John, you always come through. Quote
flashawd Posted January 12, 2008 Author Posted January 12, 2008 I just set up a "force" for wind similar to the "waving the flag" tutorial and put it next to the bird. The feathers (fur) dynamics options are set to "on". I figured the wind would blow the feathers, but it didn't. I rendered a 5 second anim and it turned out as a 5 second still image, it did nothing. Has anyone played around with making grass blow or anything similar?? Quote
johnl3d Posted January 13, 2008 Posted January 13, 2008 took way action and in a pose added a random expression to change the stiffness in the dynamic section for hair afeather.mov afeather.zip Quote
flashawd Posted January 13, 2008 Author Posted January 13, 2008 Hi John - just downloaded - thanks again for your time. Quote
johnl3d Posted January 14, 2008 Posted January 14, 2008 Okay one last tinker made poses for stiffness mass and angle then varied them in animation. bfeather.mov bfeather.zip Needed something to jump start my brain in AM Quote
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