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Hash, Inc. - Animation:Master

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Posted

I created a tucan bird model with feathers (hair). Before I play around with it, I wanted to make sure it is possible if I have the bird flying that the feathers have a "blowing in the wind" look. I did the "Waving the flag" exercise about a year ago, so I'm going to run through that again, but wanted to make sure it would work before I put the time into it. Can anyone advise me on this or even have an animation they have done, that I could see the effect.

 

Thanks - E

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Posted

Isn't the 'waving the flag' a pre-SimCloth cloth tutorial? I think it's obsolete. Sounds like you will want to use hair and a force. Lots of experimenting.

Posted

Hi John - thanks for the email - yes it was for pre-SimCloth, but I thought I would use it to refresh my memory on setting up the wind force. I figured it would be lots of experimenting, so I better get busy. ;)

Posted

I didn't try wind but attempted a very quick wing flap with some groomed feather image hair made maybe a bit to stiff but here is what I got

 

 

feather.mov

 

 

featther.zip

 

project with feather.tga

 

 

Wish I had more time to play

Posted

I just set up a "force" for wind similar to the "waving the flag" tutorial and put it next to the bird. The feathers (fur) dynamics options are set to "on". I figured the wind would blow the feathers, but it didn't. I rendered a 5 second anim and it turned out as a 5 second still image, it did nothing. Has anyone played around with making grass blow or anything similar??

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