Ravager Posted September 20, 2007 Posted September 20, 2007 how do i make it so a particle is rotated the way i want it to be??? like if the particle is vertical, and i want it to be horizontal, you know... something like that. thx Quote
Hash Fellow robcat2075 Posted September 20, 2007 Hash Fellow Posted September 20, 2007 rotate the image in your paint program? Quote
johnl3d Posted September 20, 2007 Posted September 20, 2007 if you think of the particle (sprite) as a picture you can rotate it say around the center of the picture is that what you mean ?... if you want a particle to flip like a playing card you have to have a animated particle. Here is what I mean flip.mov On the left by adjusting the angle I got the arrow particle to spin facing us the one on the right which is a tga sequence I made spins both ways Quote
Ravager Posted September 20, 2007 Author Posted September 20, 2007 well, i meant sprites, because i'm not using images for the particles... Quote
johnl3d Posted September 20, 2007 Posted September 20, 2007 For sprites you set the angle to specify and the what angle you want this is at the bottom of the screen grab then you can have it spin etc Quote
johnl3d Posted September 20, 2007 Posted September 20, 2007 Here is a project where the first chor was used to generate a series of tgas ...(should have done 60 frames) The second chor uses those images as sprites which are animated...(but just for the second half because I only animated 30 frames) I had to specify the angle tp have the sprites drop correctly This is a little rough and had one sprite pop out in the back but you get the idea sprited.mov sprited.zip Quote
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