flashawd Posted August 17, 2007 Share Posted August 17, 2007 Hi - I am having a rendering issue, at the point that the Sprite System "smoke" and "fire" kick in it does something to the background, when the sprite system is changed back to 0% is goes back - can anyone tell me if this is avoidable? I tried putting new lights in different areas and getting the same effect. http://www.flashanimationwebsitedesign.com...nimFanMan10.mov Thank you - Eric Quote Link to comment Share on other sites More sharing options...
Dhar Posted August 17, 2007 Share Posted August 17, 2007 Check your lighting. It looks like one of the lights is turning off. Quote Link to comment Share on other sites More sharing options...
flashawd Posted August 17, 2007 Author Share Posted August 17, 2007 Hi Dhar - no that wasn't the problem - I dropped it into a new chor and tried several other things - it turned out the floor had a reflective percent on it that didn't go with the Sprite System for whatever reason, so I just took it off - and it renders fine. Thanks for the reply - Eric Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted August 17, 2007 Share Posted August 17, 2007 I dropped it into a new chor and tried several other things - it turned out the floor had a reflective percent on it that didn't go with the Sprite System for whatever reason, so I just took it off - and it renders fine. Is that in vers 14? (or even 13?). I sure hope you put in a bug report to A:Mreports with a simple example - there's lots of reflective surfaces in TWO, (and sprite type stuff in spots) - and I wonder if that isn't contributing to some "glitches, funnies" that happen sometimes when rendering. Quote Link to comment Share on other sites More sharing options...
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