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Hash, Inc. - Animation:Master

Moving bones in [Skeletal] Choreography...


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Coming into the last of animating the fish. This one [the big guy who eats everything] needs to have his mouth VERY wide open at the last instant. I have three seperate actions that move him. In each, his mouth moves a little. But when I go into Skeletal Mode at the very last, and drag his jaw down, that seems to over-ride all mouth action in all the actions. [ Everything else, like Fins and Tail were OK.] Fortunately, I could do an un-do and not much harm was done. But for the future, does any adjustment in the Choreography/Skeletal trump any Action?

EATER_MOUTH_QUESTION.jpg

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If you're animating this in the choreography, along with your 3 action files...

you should create a new "cho action" that is set to begin at the frame you want

it to begin at.

All of this would be found, after you create a new "cho action" in the project workspace

window if you have the cho action selected.

 

Mike Fitz

www.3dartz.com

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you should create a new "cho action" that is set to begin at the frame you want

it to begin at.

 

OK then, in the '.cho action' instead of Skeletal Mode. [ 'got foxed on that because the .cho action uses the Skeletal icon] But how to get more than one .cho action in a Choreography? I right-cliked on the .cho action, and 'new' was not one of the possibilities

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heres' a quick tut i did for someone else about adding animation after an action.

 

shaggyanddoormp4b.mov

 

Wow. That is the single best tut on the subject I've seen yet. I had to learn that the hard way....by animating--bashing head on wall--animating--slinging keyboard across room--and animating.

Do you have the link for that posted in the newbies section. I'm sure that would be VERY beneficial to the new crowd.

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Wow. That is the single best tut on the subject I've seen yet. I had to learn that the hard way....

 

Thanks! It's a question that comes up fairly often, i should probably do a better one that isn't specifically tied to "The door is stuck".

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Wow. That is the single best tut on the subject I've seen yet. I had to learn that the hard way....

 

Thanks! It's a question that comes up fairly often, i should probably do a better one that isn't specifically tied to "The door is stuck".

 

Anyway, I think it is helpful for any animation task. Seeing that the newbies who are doing "The Door is Stuck" often run into that problem and are really confused by it, I think it is a good one to post, anyway. I know I had the same problem while doing that excersise and it was really difficult to get an answer to "What was I doing wrong?" that made sense to a beginner. Your tut makes sense :D. Thank you on behalf of all aspiring animators.

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Right click on the shortcut to the model and you'll see the New option.

 

OK. Thanks Ken

 

...and to Robcat. Thanks also. I'll watch the tut as soon as I get Quicktime re-installed.

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