flashawd Posted July 18, 2007 Posted July 18, 2007 Hi - I am having a rigging issue again, I rigged the character using the 2001 skeleton from the library. I would use the new squetch rig, but haven't had enough time to play w/ it to be comfortable - and I need to get this project done. Anyway when I pull the model into an action if you look at the legs they are off center. If anyone knows what I have done wrong, or haven't done with the rigging please let me know. Thanks - Eric Quote
KenH Posted July 18, 2007 Posted July 18, 2007 You probably moved that bone in one of the poses that's set to ON when you open an action/chor. The quickest way to find it is to slowly delete poses and watch for any change in your action window. Obviously don't save the model. Quote
flashawd Posted July 18, 2007 Author Posted July 18, 2007 Hi Ken - the thing is, I haven't created any poses for the character yet. I have put the rig in twice and it has happened each time. Anything else you can think that I might have done wrong? Thanks Quote
KenH Posted July 18, 2007 Posted July 18, 2007 Oh yeah....I think this used to happen with the suit of armour.....his foot turned to the side. I think it was in the relationships somewhere. If you want, I can take a look at it.....but you better be quick. Quote
flashawd Posted July 18, 2007 Author Posted July 18, 2007 That's odd - when I first dragged and dropped the skeleton onto the model I also dropped the "relationships" for the skeleton onto the model. I just deleted the relationships file and it took away the problem, but then the relationships that I need are gone. So it is a problem w/ the relationship that are with the rig - any ideas what to do? Quote
Dhar Posted July 18, 2007 Posted July 18, 2007 I believe you can edit/change the relationship. Or, when in Action, simply rotate/translate the foot to the correct pose. Quote
flashawd Posted July 18, 2007 Author Posted July 18, 2007 Thanks Dhar and also Ken for your suggestion and offer to look at the file - I had the leg bones down to low, and it was making him squat a bit giving that bend. Working fine now. Quote
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