sprockets Making and Using Drop-On Poses TinkeringGnome's Atomic Rings PRJ 2001 Star Gate effect in A:M with PRJ Comparison of AO and Radiosity Renders Animated Commercial by Soulcage Tralfaz's Lost In Space Robot Rodger Reynold's Architectural WIP
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

blinking light


Recommended Posts

As it stands, I added 10 key frames to a clip, one every second, and alternated 0 and 100% for the ambiance settings of a model bulb. Setting the interpolation to "hold" gave the quick blink. Clumsy, but it works. Never having used expressions before, could someone give me an idea of how to do this over a 10 second clip? This would be more elegant than keyframing, especially if I wanted to do this for a longer clip.

 

Thanks

Link to comment
Share on other sites

  • Replies 11
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Yeah, why would length make a difference. You could even just copy your already existing keyframes.

For an expression, you'd use a Sine wave. I'm not sure exactly of the formula though.

Link to comment
Share on other sites

The Dave Rogers book has a whole chapter on relationships and expressions, I could look and see if he says anything, but when I read the book, I just skipped thaqt chapter because that stuff was WAY to complex for me!!

Link to comment
Share on other sites

I thought if I used an expression, I wouldn't have to worry about keying all those frames and manually updating the on/off properties?

 

It doesn't matter if it's an expression or not, just the most economic way to turn properties on/off over a given length of time.

 

Wouldn't the use of an action also require manual updating of all the settings? I wanted to automate that if possible.

Link to comment
Share on other sites

Wouldn't the use of an action also require manual updating of all the settings? I wanted to automate that if possible.

 

It wouldn't matter how long your action was (could make it 2 frames if you want with just 2 keyframes: 0 % ambiance & 100 % ambiance) - you would adjust the # of repeats, and the cycle length of the action after you dragged it into the chor. So if you wanted it to repeat every 10 frame, for 200 frames then set the cycle length to 10 - and the # of repeats =20. (200 frames total).

 

Similarly, if you wanted a longer cycle & wanted it to repeat every 40 frames for 200 frames - then set cycle length to 40, repeat = 5 (total # frames = 200)

Link to comment
Share on other sites

You can do it Nancy's way but still it's always good to learn expressions :)

 

If you add this expression to your ambiance setting it will blink: If(Sin(ChorTime()*10)>0,1,0)

The '10' stands for the speed, if you increase that number the speed in increase.

The first '0' is the range the sin function runs from -1 to 1 so if the value is 0, the light will be on 50% of the cycle. If you want it to light for 10% of the cycle the expression would be: If(Sin(ChorTime()*10)>0.8,1,0)

 

I hope this is clear enough ;)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...