Steven547 Posted April 24, 2007 Posted April 24, 2007 Ok...apologies for this "simple" task I'm sure, but I'm having trouble understanding this. I've read the other posts and probably need it explained in "dummy" fashion. I have a character that moves his left leg. Then, later in the animation, he moves his right leg. However, when playing back, the left leg moves AND the right leg slowly moves at the same time. What am I missing here? It has to do with the keyframes right? Or am I thinking of something else? I want the leg or body part to move first, THEN the other to move after that, not during. Thanks for any assistance. Steven Quote
Dhar Posted April 24, 2007 Posted April 24, 2007 Follow exercise 5 "Take a Walk". It'll learn ya how to do it http://www.hash.com/VM/ Quote
Steven547 Posted April 24, 2007 Author Posted April 24, 2007 I "understand" that part, but what I don't get, is like I said previous. What I'm looking to do, is basically a "karate kid" jump, followed by the one leg kicking after in the air. But the leg moves at the beginning of the entire animation and not at it's "cue" point. So he jumps, one leg moves, pause, the the other leg is supposed to move. Quote
andyg Posted April 24, 2007 Posted April 24, 2007 You need a "hold" keyframe to keep the leg still until it is time for it to move. Look at your timeline to see how your keyframes are set out. Quote
Dhar Posted April 24, 2007 Posted April 24, 2007 Well, why didn't you say so? Go to the frame where the leg is fully stretched (Keyframe of the kick), then back up a couple of frames (or how ever long you want the kick to happen. I'd assume a very quick kick to make it look powerful) and pose the leg in the cocked position. e.g. the kick is at frame 00:00:15 where the leg is fully stretched. You need to go to frame 00:00:13 and curl that leg in. I hope that helped Quote
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