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Hash, Inc. - Animation:Master

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Posted

Your kidding right? i dunno about you, But i know alot of other A:M peeps who had alot of fun going thru the Tao:A:M. What do you want for simple projects? Things 3/4 rigged an all you have to do is connect 1 spline an be done??

 

Your drunk an crazy. An i hope we get this one deleted as well..

Posted
Your kidding right? i dunno about you, But i know alot of other A:M peeps who had alot of fun going thru the Tao:A:M. What do you want for simple projects? Things 3/4 rigged an all you have to do is connect 1 spline an be done??

 

Your drunk an crazy. An i hope we get this one deleted as well..

 

I was only making a suggestion. Just a fun scene for new guys to follow. Like a simple snowman scene or a fish or something now and again.

 

Anyway forget I said anything because it doesn't matter.

 

And btw I am working through the exercises as well.

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Posted

Ken,

I'm not sure why your post got deleted.

It may be for any number of reasons.

 

 

One thing to consider is how many things that are already going on in the forum.

There's TaoA:M, ABC, monthly image contests, periodic animation contests and more.

Forum member projects currently being championed include Mini Movie, the Calavera Hotel and Lost Worlds.

On the tutorials side there is Feature Focus, Tech Talks, the Tutorials Forum and more.

Of course there is also TWO which pretty much includes them all.

 

There are a lot things people can get involved in.

At this point its not enough to just have an idea.

We need to demonstrate rather than suggest.

We must syncronize our ideas with what we've already got.

Thats not always easy.

 

Great ideas never go away. They just get reformed and refitted.

As you get them, keep them and look for opportunity.

Focus on what is already available, merge your ideas with them, and demonstrate everything your ideas fit in.

 

I'm where you are right now pretty regularly.

I have a whole lot of great ideas if I do say so myself. ;)

Few are implementable.

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