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Hash, Inc. - Animation:Master

scope?


Ravager

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well, i did the advice on the magnifying class one, and it looks all blury( i use it for a sniper rifle scope). does anyone know how to make something appear at least 3x larger by looking at it through a model (or patch) without looking blury like under a magnifying glass? (hope i'm not being complicated) NEVER MIND FIXED

 

one more thing, how do you make something completely transparent and have a reflection, like a glass window? thanks again.

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one more thing, how do you make something completely transparent and have a reflection, like a glass window? thanks again.

 

Refer back to the magnifying lense video, it shows how to make the surface transparent (I believe he used 95% Transeparency) and you can give it some Reflectivity. You find all these in the Project Work Space under your model's properties (the little triangle next to your model's name that opens a whole drop down menu).

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well, i did the advice on the magnifying class one, and it looks all blury
Maybe your lens is not "focused". Maybe the objects you are looking at aren't the right distance. Maybe your index of refraction is too high.

 

 

 

oh, cause i made it 100% and it had no reflection even though it was on.

 

You need three things:

 

-your surface must have reflectivity

-Your render settings must have Reflections "ON"

-your scene must have something for the object to reflect.

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