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Hash, Inc. - Animation:Master

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Posted

[attachmentid=17879] This is an Updated Video(7-1-06)

 

Used a Displacement Map for this terrain. Did the camera movements, then recorded to .mov;

then used the .mov file as a layer. Simply dropped in the "Cockpit" model and positioned it to the camera

and re-recorded the animation.

 

NOTE 1: I had to use .wmv because of file size. I dont know if I can get away with posting a zip-

file (.avi/.mov) of 1.9mb size?

If I can, itll be posted on a NEW POST.

 

NOTE 2: It says .avi when downloading, but its actually a .wmv? Just rename it, or it should be fine

as is?

Semi-calculated?

It is doing what I expected visual wise. With calculated realistic moves, itll be somewhat cooler and conceptualized...

Just a little effort into Flight Simulation mechanics this time...

It has potential.

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Posted

No Game intended for this. Just always thought Dogfighting from the Pilots perspective, was always cool

to watch; whether it be like TopGun or even StarWars? I have NO IDEA what Im gunna do with any of

this yet? So far its all experimental? Still work to do on model.

But in hindsight, a dogfight with missiles and canyons; or maybe a landing on a carrier deck (that might be something to build next). This is all just goofing around with no real concept or pre-established goal.....

If anyone feels like they might wanna make something happen from this model using this concept, let me know?

I have Vue5 from which too make canyon fly throughs. Layer this model with Vue background....

Who Knows? :huh:

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Posted

Too short. Need to see more!

What you have thus far is nice though. :)

 

Suggestion: The WMV format may be problematic some here in the forum (I like it though).

When posting a WMV file it might be wise to offer another format for Mac users where possible.

 

Rodney

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