Chip Posted March 27, 2006 Share Posted March 27, 2006 I'm trying to get the effect of dust puffing out of the back of this Zombie! Comments welcome! [attachmentid=15463] ZombieDust.mov Quote Link to comment Share on other sites More sharing options...
MMZ_TimeLord Posted March 27, 2006 Share Posted March 27, 2006 To many frames between the shot flash and the puff... but otherwise looked pretty good. I would cut it down to just one frame between or none... i.e. - shot flash one frame, next frame start your dust puff... Quote Link to comment Share on other sites More sharing options...
luckbat Posted March 27, 2006 Share Posted March 27, 2006 I don't think the movement of the dust should follow the zombie's body. It should hover in midair. Quote Link to comment Share on other sites More sharing options...
teh1ghool Posted March 27, 2006 Share Posted March 27, 2006 Hey not bad, I also think the dust should hover in one spot. Also it could be a little bit red and blood-sploched. Quote Link to comment Share on other sites More sharing options...
Chip Posted March 28, 2006 Author Share Posted March 28, 2006 Here are some adjustments of the dust hit. [attachmentid=15477] Here is a hit with some chunks. [attachmentid=15478] ZombieDust2.mov ZombieShot1.mov Quote Link to comment Share on other sites More sharing options...
Uzzbay Posted March 28, 2006 Share Posted March 28, 2006 Me likes seeing zombies get shot... Couple of things tho... Never been a big fan of shoulder shots taking out zombies, think they should be tougher The green splatter is a bit too crisp/sharp compared to the jacket. I think you need one frame of the smoke as a smaller size, this will give the smoke more motion. and now I need to see the rest of this project... Good times and very interesting project...good job! Quote Link to comment Share on other sites More sharing options...
Chip Posted March 28, 2006 Author Share Posted March 28, 2006 This clip is from a whole movie. "Revelation 22:22" The sholder hit just knocks down the Zombie,he later get his head smashed in with a rock! The idea is that the Zombies are kinda dry from the neck down, But a head hit (is what takes them down) will have more of a wet splatter look. I was was playing around with the chunks. more movie info= www.revelation2222.com Quote Link to comment Share on other sites More sharing options...
KenH Posted March 28, 2006 Share Posted March 28, 2006 I think the whole thing is too fast. Dust lingers round for a while usually. In the splatter one, the blob in the middle is doing nothing. I think you just need the ones that shoot out. They need some dust on them too and motion blur. Quote Link to comment Share on other sites More sharing options...
Bendytoons Posted March 28, 2006 Share Posted March 28, 2006 Looking good, but the dust needs to start on the same frame as the muzzle flash. Bullets move really fast, film going thru a camera does not. It would certainly take less than a 24th or 30th of a second for the bullet to travel the few feet between them. 2c. Quote Link to comment Share on other sites More sharing options...
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