teh1ghool Posted January 13, 2006 Share Posted January 13, 2006 I'm wondering how to make an object disappear over an amount of time? I want my nuclear membrane to disappear. Quote Link to comment Share on other sites More sharing options...
luckbat Posted January 13, 2006 Share Posted January 13, 2006 You can animate the model's Surface -> Transparency property from 0% to 100% over time. Quote Link to comment Share on other sites More sharing options...
teh1ghool Posted January 13, 2006 Author Share Posted January 13, 2006 Thank you. I must have missed that. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted January 15, 2006 Admin Share Posted January 15, 2006 JohnL3D has a few project files you might be interested in showing this technique. They are on his web site. Rodney Quote Link to comment Share on other sites More sharing options...
teh1ghool Posted January 16, 2006 Author Share Posted January 16, 2006 Speaking of disappearing, now in my animation an object just won't appear until a cirtain point. Here's the model file. I can't find what's wrong. If someone can fix it, I would also like to know what was wrong. The object that goes wrong is the Nuclear Envalope seems to hide the Nucleolis.(Pink.) Mitosis.prj.zip Quote Link to comment Share on other sites More sharing options...
luckbat Posted January 16, 2006 Share Posted January 16, 2006 Could you describe your problem in more detail? I rendered the first frame of this animation, and the pink nucleosis is clearly visible. Quote Link to comment Share on other sites More sharing options...
J.Bruce Posted January 16, 2006 Share Posted January 16, 2006 Also doublecheck that the nucleus object itself isn't transparent. Because if it is when it's animated it might disappear/reappear earlier or later than expected. Just a thought. It's happened to me before where I forgot about and objects property so it wasn't acting the way I thought it should when I animated it. J Quote Link to comment Share on other sites More sharing options...
teh1ghool Posted January 16, 2006 Author Share Posted January 16, 2006 Thanks you guys. I guess it was just an animating problem. i never thought of trying to render the first frame for a test. Thankx! Quote Link to comment Share on other sites More sharing options...
teh1ghool Posted January 18, 2006 Author Share Posted January 18, 2006 OK, Now this is weird. I just took that same file above and tried to make the nucleolis and the nuclear envalope disappear over time. It won't work! Can someone try it out and help me out here? Mitosis.prj.zip Quote Link to comment Share on other sites More sharing options...
johnl3d Posted January 19, 2006 Share Posted January 19, 2006 I'm not sure why you set up the models the way you did and why you have the material added once in the model area and again in the chor. Also having a group the same as the whole model. Seems to me like a lot of extra work. Anyway I did a quick fix and it should work now but I only rendered a few frames at the points you had the parts disappear ..edit --hopefully I do not sound like I'm being negative above ...just confused by the way it was setup renamed it with an a_ in front [attachmentid=13397] My site Sir Rodney was refering to is: http://johnl.inform.net/ also check : http://www.lowrestv.com/arm/ A_Mitosis.zip Quote Link to comment Share on other sites More sharing options...
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