andyg Posted November 16, 2005 Posted November 16, 2005 Hi Folks, Just wondering if anyone knew a way to render a model like this. Its a source file for a stereogram generating programme. I think the rule is that lightest values in the pic appear foremost in the stereogram. Maybe there is a way to do it post render... any ideas? Cheers AndyG Quote
heyvern Posted November 16, 2005 Posted November 16, 2005 That would be a depth buffer in the render options. I have done this type of render using fog as well. Basically a completely black background... totally white model... and black fog set on the camera... no shadows... try adding ambience to the model... this will blow out the shadow areas I think. The depth buffer gives a better result... I only tried playing with the depth buffer in older versions of AM which required some kind of conversion... however I think v12 does this as part of the new composite feature. Not sure. Vernon "!" Zehr Quote
DanCBradbury Posted November 16, 2005 Posted November 16, 2005 Wow... it just so happens... i recently used this effect to creat my normal maps. The easiest way to do this is to set up your shot like you want. Make the model without any textures, or colors. Make the entire set and all models pure white and have an ambience of 100 and ambience color of pure white. Then, take the camera, make it have a black background, with fog. Make the fog start at the closest point in your shot, and end to the furthest part of your shot. So if it where that plane, i'd make the start of the fog probably somewhere near the first wing, and the fog end at the very back of the tail fin... or further. I did the same thing with arnolds head, and it created a perfect bump map of his face. It was awesome. You should make sure that all the components in the shot are within the fog range that you want. Let's see what you're workin on. Quote
DeeJay Posted November 16, 2005 Posted November 16, 2005 Hi Folks, Just wondering if anyone knew a way to render a model like this. Its a source file for a stereogram generating programme. I think the rule is that lightest values in the pic appear foremost in the stereogram. Maybe there is a way to do it post render... any ideas? Cheers AndyG I think the easiest way to achieve this effect is to use the depth-buffer. You need the depth2tga-tool to convert it to tga-file format (at least in v11.1). Cheers, DJ Quote
DanCBradbury Posted November 16, 2005 Posted November 16, 2005 What is the depth buffer? Anyway, these are the renderings i got with my method. Would it turn out any different? Quote
andyg Posted November 16, 2005 Author Posted November 16, 2005 Hey Dan, Im still using V. 10.5 for now, is ambience colour something new? (Make the entire set and all models pure white and have an ambience of 100 and ambience color of pure white.) Cheers AndyG Quote
andyg Posted November 17, 2005 Author Posted November 17, 2005 Hey Dan, when you say.... Make the entire set and all models pure white and have an ambience of 100 and ambience color of pure white. Im still using V.10.5 Is ambience colour a new thing? Ive noticed I dont get as much detail as you are getting in my shots. Cheers AndyG Quote
arkaos Posted November 17, 2005 Posted November 17, 2005 Ambience color defaults to the diffuse color. So set that and don't really worry about that parameter. Quote
DanCBradbury Posted November 18, 2005 Posted November 18, 2005 Oh... sorry about that, i wasn't able to get to this topic yesterday. Ya, ambience color is somethin new, but dont worry. Like arkaos said, the ambience color is what ever the diffuse color is, and it will still work. Quote
andyg Posted November 18, 2005 Author Posted November 18, 2005 Thanks everyone, got it sorted now. What a great forum! Cheers AndyG Quote
DanCBradbury Posted November 18, 2005 Posted November 18, 2005 no problem andy. Ya, this forum has helped me out a lot too. Quote
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