dinocarl Posted November 14, 2005 Posted November 14, 2005 Hey Everyone! been a while since I posted, so I thought I'd show off my newly polished T. rex skull. I started building this way back when, but I just recently got my hands on a great scale model of one, so I thought I'd try to fix it (you can see an older render of it in my avatar). Some things about the render: The model is just under 4600 patches, and this render uses the cool new radiosity features, so there's just one klieg light in it, and it took just over 30 minutes to render on my 2.3 GHz Athlon64. http://www.dinocarl.com/trexskull.jpg Carl Quote
phnxpyre Posted November 14, 2005 Posted November 14, 2005 I like the textures, though it is hard to see the whole thing becuase its very dark. Could you post a image with more light? Good stuff though. Quote
Wegg Posted November 14, 2005 Posted November 14, 2005 I like the textures, though it is hard to see the whole thing becuase its very dark. Could you post a image with more light? Good stuff though. OOoOoo GIMME THAT THING SO I CAN LIGHT IT FOR YOU! ;-) Quote
dinocarl Posted November 15, 2005 Author Posted November 15, 2005 OOoOoo GIMME THAT THING SO I CAN LIGHT IT FOR YOU! ;-) Wegg, if you're serious, I'd be honored to let you at it. Contact me offline and I'll make arrangements for you to get it. Otherwise, I'll post another render that's more brightly lit. And thanks for the positive feedback so far, guys! Quote
dinocarl Posted November 18, 2005 Author Posted November 18, 2005 Here's the same scene lit more brightly so it's features are easier to see: http://www.dinocarl.com/trexskull2.jpg Quote
D.Joseph Design Posted November 19, 2005 Posted November 19, 2005 I like it! I could have many uses for this. Quote
phnxpyre Posted November 21, 2005 Posted November 21, 2005 I really like it. Good modeling all around. Keep up the good work! Quote
gazzamataz Posted November 21, 2005 Posted November 21, 2005 Nice model m8! Although now I think it is far too brightly lit... I liked the moody dark one but it was too dark - I am looking forward to seeing what Wegg can do with it. My only criticism is the the textureing on the teeth... they look way too polished. Perhaps some faint cracks in them or just a hint of roughness... Quote
dinocarl Posted November 23, 2005 Author Posted November 23, 2005 Thanks for reminding me about the teeth, gazzmataz. I had intended to add some bumpiness to them. I made a newer render that is a lighter than the first and darker than the second and has the bumpy teeth, though they're a little hard to see in this render. I'm still digging on this new radiosity renderer! http://www.dinocarl.com/trexskull3.jpg Quote
phnxpyre Posted November 23, 2005 Posted November 23, 2005 Nice! Did you make your own textures? Quote
gazzamataz Posted November 24, 2005 Posted November 24, 2005 Thanks for reminding me about the teeth, gazzmataz Hmmm that's much better! I like this render On a technical point this skull looks like one you would find after the animal had died and it flesh rotted away - I mean it is real bone as opposed to fossilized bone... All the bones you ever see in museums are grey or black or dark brown. I really must have a go at this radiosity rendering myself, is it hard? Does it take ages to render? Now, off to find a model to render... BTW, are you going to add the rest of the body? Quote
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