arkaos Posted October 5, 2005 Posted October 5, 2005 This is a CLOSE up of my dragon blinking his eye. This is my first shot at a dynamic eye. I thought I did pretty good for a newbie. What do y'all think? Dragon_Blink.mov Quote
NancyGormezano Posted October 5, 2005 Posted October 5, 2005 Definitely pretty good (even for an oldbie) Quote
Nosferatu Posted October 5, 2005 Posted October 5, 2005 Looks great, Mark. It has a nice, organic feel to it. Nos Quote
arkaos Posted October 5, 2005 Author Posted October 5, 2005 Thanks Nancy and Nos. I'm glad u enjoyed it. I just got a new graphic software Paint Shop Pro to create my decals in. Not as expensive as Adobe, but has all the same features and effects. Most importantly, I needed something to create *.tga files in with alpha channels. Only so much MS Paint can do. More coming soon. Quote
rhinthell Posted October 5, 2005 Posted October 5, 2005 Fyi, when you blink, your lower lid hardly moves. It mostly just twitches. There's actually no muscle in the lower lid to raise it. The upper lid should do most of the blinking. Otherwise, looks nice. Quote
arkaos Posted October 5, 2005 Author Posted October 5, 2005 FYI, It's not a human. The lower lid can do whatever it wants in MY WORLD. But thanks, that advise will help me out on some of my other models. Quote
itsjustme Posted October 5, 2005 Posted October 5, 2005 I like the pupil dilation, nice detail. As far as paint programs that can create TGA's with an alpha, GIMP is a fantastic free paint program. Incidentally, I have a Script-Fu for GIMP that will generate an iris (including one with lizard-like pupils) here...the August 10, 2005 entry. Quote
williamgaylord Posted October 6, 2005 Posted October 6, 2005 Nice work! About the dialation, though, when the eyelid closes, the pupil would dialate. Then when the lid opens the pupil will be wide, then narrow with more light entering the eye. It's working the other way 'round in your animation. Overall, great work! Bill Gaylord Quote
arkaos Posted October 6, 2005 Author Posted October 6, 2005 About the dialation, though, when the eyelid closes, the pupil would dialate. Then when the lid opens the pupil will be wide, then narrow with more light entering the eye. It's working the other way 'round in your animation. One word.....D'OH! Oh well, live and learn. Quote
itsjustme Posted October 6, 2005 Posted October 6, 2005 LOL, I didn't notice it was backwards. Still, at least you thought about it. Quote
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