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Hash, Inc. - Animation:Master

Tree built with plugins


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Thanks for the comments. I've posted a screen capture of the process here.

Tree Capture

I don't have time to clean it up or annotate it at the moment, but it should be reasonably easy to follow.

Patch Count....Lots but I'm not sure exactly how many.

I started with a base tree trunk and a very simple branch model. The tree trunk was stripped back from one of the trees I donated to the hashcd and I think both the images are on the hashcd as well.

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Wow the plug-in is nicelly done the only problem is that i dont think i would like to pay 15.00 dollars for just a plug-in!

 

Some plugin cost a lot more than $15. That sounds quite reasonable.

 

It usually boils down to how much you need what it can produce.

An added benefit of supporting A:M Plugin creators is that it will help to support their continuing development of other cool products.

 

Rodney

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Wow the plug-in is nicelly done the only problem is that i dont think i would like to pay 15.00 dollars for just a plug-in!

 

LOL! I'm glad you're using AM as your 3D software.

 

Thanks for the tut John! I often wonder if the poly modifier could be used dynamically to make background trees (in this case) less detailed. Then as you get closer to them, they become high poly/patch.

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