pixelmech Posted June 2, 2005 Posted June 2, 2005 I happen to love comic strips (I'm a HUGE Peanuts fan - collect the strip collections). I even took a class on it while in school. At any rate, here's something I fooled around with like a year ago before I got AM. I'm thinking it might be good for my next mini movie instead of the little rabbit looking creature. C&C welcome. What you see is mostly all I have on him. Quote
Fishman Posted June 2, 2005 Posted June 2, 2005 Tom, I like it. The wise cracking robot is good. The advantage of a character like that (especially for a mini movie) is you may not have to do facial animation at all, but still have dialog! Make the face shield reflective and all your animation will revolve around the poses. Are we allowed to collaborate on these mini movies? I have a brief joke story line, set on a planetary outpost, that may work with your two characters and fit the mini movie. PM me if it is allowed and you are interested. Scott Quote
oakchas Posted June 2, 2005 Posted June 2, 2005 I'm him! Well, I was until I got the Handicapped mirror thingy... (Boy they give those out like candy though. Seems like everybody's got one)... I like him... Look forward to seeing him animated... Maybe even keep the cartoon strip look... not just toon but 2D patch animated? just a thought... Charlie Quote
3DArtZ Posted June 2, 2005 Posted June 2, 2005 Looks like fun!!! You have the characters set up, the relationship and the stage for some fun antics. Cool Mike Fitz www.3dartz.com Quote
pixelmech Posted June 2, 2005 Author Posted June 2, 2005 Thanks guys, I liked the characters too but didn't think about them much until just recently since I got AM. Scott that was my thought too - dialogue without mouth poses. I could also have the robot have a kind of "mouth" that is like an EKG line that moves, we've all seen that on robots. Thanks for the story offer Scott - collaboration is certainly allowed, but I think I have a story lined up. But if I change my mind I will definitely PM you I think I'll try and begin building these guys this weekend. Tom Quote
rossk Posted June 2, 2005 Posted June 2, 2005 Sounds like a great idea Tom. I'm definately looking forward to seeing this. I also like the EKG line idea for the robot's mouth. Are we going to see a 2d patch animation like Charlie mentioned? Anyways, Best of luck, --Ross Quote
pixelmech Posted June 2, 2005 Author Posted June 2, 2005 I figured I would model them normally, might as well stick with what I know. Although I might try toon lines, never done that. Lots of possibilities here... Quote
pixelmech Posted June 8, 2005 Author Posted June 8, 2005 Well here's a crack at the as yet unnamed robot guy. He'll be a floater, no wheel. I'm not sure if I am going in the right direction with this or not, so any feedback is appreciated. This is also my first render with toon lines and it is totally messed up. I'm also wondering - can you make a layer a part of a model? Say if I wanted to display stuff on his screen, it might be best to make it a layer... Quote
Fishman Posted June 8, 2005 Posted June 8, 2005 Tom, I think that looks pretty good. Seems to be beveled and everything. I would guess that the best way to display stuff on his screen would be a decal. I think you can even put a video there as an animated decal. WOuld open a world of possibilities. Looks like you're off to a good start! Scott PS: Thanks for the acknowledgement in your mini movie, hardly necessary, but appreciated. Quote
pixelmech Posted June 8, 2005 Author Posted June 8, 2005 No prob Scott. I'm not sure he's anthropomorphic enough...I may play with another version that is more round/organic. He has to be expressive with only arms and his screen. The decal is a good idea, I wasn't sure you could do that, animate decals. That's the way I'd like to go. Quote
pixelmech Posted June 10, 2005 Author Posted June 10, 2005 Here's a possible different direction for the bot - consider this very rough. No detail, needs arms and some more character. What's better - square or round? Quote
Fishman Posted June 10, 2005 Posted June 10, 2005 Tom, I like the square one just a tiny bit more. I think the round one looks a little like a diving helmet. If you made the round one more ovoid, you might get the best of both worlds. Scott Quote
NancyGormezano Posted June 10, 2005 Posted June 10, 2005 I prefer the square one mainly because of the asymmetry - it reminds me of an old fashioned tv - but that may not be what you're going for... I also think the rectangular shape is a funnier juxtaposition with the main characters round head. Maybe if the round shape were more old fashioned oscilliscopy looking...? Quote
Dearmad Posted June 10, 2005 Posted June 10, 2005 That's a genuinely funny strip- do you have more? And I like the square one too- but maybe introduce even more assymetry into the casing for "character." There is something sort of curmudgeonly (sp) about the square shape... sort of grumpy-ass looking. Quote
pixelmech Posted June 10, 2005 Author Posted June 10, 2005 Thanks for the comments! It does have the diver feel, I kind of went for that actually. I too feel as though the square one has more potential for character - and Peter I think you are right on the asymmetry thing. And curmudgeonly () was exactly the feel I wanted..so I must be somewhat on the right track with the square one - I'm going to explore that one. And Nancy, I was going for that old tv look exactly Thanks for the comment Peter, that's all I have right now but I like the characters. I wanted to try and develop it more but never had time, but I've gotten interested in it again so... first I want to try and get the next MM done, and I'm already behind schedule! I do have a script partially written for it, so I gotta get on this modeling! Quote
pixelmech Posted June 11, 2005 Author Posted June 11, 2005 Ok, here's an update of the square guy - comments? Note it is still very rough and I am having a real hard time with the toon shading, but I will make a separate post for that when I am ready. Tom Quote
oakchas Posted June 11, 2005 Posted June 11, 2005 I like the idea of the older set... after all, we curmudgeons have a notion of what old sets oughta look like... I kinda like the non symmetrical modernistic (read Jetson's) of the latest screen... but to give him that older curmudgeonly look... A rectangular screen with rounded ends... Like a (_) (with a line on top of course). And two knobs usually on the right (facing it, or its left) One for VHF and one for UHF... and maybe a small volume/on-off knob at the bottom under the single speaker... And Rabbit ears antennae on top.... even better with a bit of tinfoil! I really like the characters as driven by the story/strip... Charlie Of course, when spaceman doesn't like the comments made by the TV, he needs to whap it on the side... to get better reception! Quote
pixelmech Posted June 11, 2005 Author Posted June 11, 2005 Funny Charlie I was thinking the same on the screen, so you confirmed it for me. I'm going to try that. I like your other suggestions too - as I work on the detail I may use a couple Thanks! TOm Quote
pixelmech Posted June 11, 2005 Author Posted June 11, 2005 Last one for now, added 'rabbit ears' for antenna, and some computer buttons. The antenna will be able to rotate and go in/out, should help make him expressive. Quote
oakchas Posted June 11, 2005 Posted June 11, 2005 lookin' a bit more "older"! I don't know how or if if it can be done in toon... but there were no flat screens back then... But alot of older TVs had flat glass over the CRT. I'm liking it... keep on! Quote
pixelmech Posted June 11, 2005 Author Posted June 11, 2005 Thanks...the screen actually is rounded, but I think you are saying then it might of had another flat piece over it. Anyway, I'll have to see what it looks like when I figure all this toon stuff out! Quote
OzTiff Posted June 11, 2005 Posted June 11, 2005 Hi Tom, I definitely like the square version better than the round you had earlier. Have you considered using softer colours? When I think old tv's I think greyscale casing or at least muted colours. You're certainly moving along at a mighty pace! Quote
pixelmech Posted June 12, 2005 Author Posted June 12, 2005 Thanks Tiffany. Everything is pretty rough right now, I'm not sure what colors I'm going to use. Keep in mind he's supposed to be more than just a retro tv - he is the 'supercomputer' of the day, albeit slightly off-kilter Quote
pixelmech Posted June 12, 2005 Author Posted June 12, 2005 Slight update to show the arms and hands. I'm struggling with the levitator/propulsion piece. I was not happy with the other one so I'm going to try something else. Quote
Admin Rodney Posted June 12, 2005 Admin Posted June 12, 2005 (edited) Tom, Too much fun. Did you make any more of those comic stips? If you did... care to share either now or after you adapt it for animation? Great stuff! *** Whoops! I see you've already answered this. Sorry. I want more though!!! Edited June 12, 2005 by Rodney Quote
pixelmech Posted June 13, 2005 Author Posted June 13, 2005 Thanks Rodney - frankly I'm slightly overwhelmed by how much people like the strip! (Ok, granted - it's a small sample of people!) I think I might try doing another one or two this week. I had a lot of fun with it and I'm thinking I can almost use them as a sort of storyboard. I'll post back what I come up with. I'm also thinking about going back to the wheel. I wanted to avoid animating the wheel... but if I don't do something because I think it's hard (even though it fits the character better) I'll never learn. Tom Quote
bentothemax Posted June 13, 2005 Posted June 13, 2005 How about, you make 4 little thruster pods with nozzles around each one, and when the guy wants to fly fast, they expand then contract real quickly to direct the thrust more effieciently. Like a plane . . . Nice comic strip! loved it . . . the character looks good, keep it up! Ben Quote
pixelmech Posted June 13, 2005 Author Posted June 13, 2005 I think I am going back to the wheel. Stay tuned for an update. Quote
pixelmech Posted June 13, 2005 Author Posted June 13, 2005 Ok, here's another one that I did very quickly (had to squeeze it in at the end of lunch - so the artwork is literally just thrown together). Last night my mind was running with ideas and this was just one of them. Right now I have this stuff as vector art in Illustrator, but I might prefer to hand draw it. I have to think about it... Anyway, like I said I could use these for storyboards of parts of the mm, not sure yet. Quote
pixelmech Posted June 14, 2005 Author Posted June 14, 2005 Update - added the wheel section - what do you think? I need to rework some of the parts (although the problems don't show up in toon mode yet). Something is really bothering me about his 'hands'. Going to have to revisit them. Also elbows..what I have is the easy way, but maybe something more 'robotic.' I'm just concerned about rigging it. Quote
bentothemax Posted June 14, 2005 Posted June 14, 2005 make two half spheres a bit apart from each other, pop another one in there, and you are all set! The indside sphere will act as the joint, with casing around it. Or then again, you could always do it my favorite way . . . with the 6 tubes conecting the joints. To see what i mean you can check out my robot WIP that i never finished My robot thread looks great! Quote
pixelmech Posted June 14, 2005 Author Posted June 14, 2005 Thanks Ben - ideas to consider I like the half sphere idea first, I may try that. Quote
oakchas Posted June 14, 2005 Posted June 14, 2005 Tom, I like the TV in the strio best of all.. believe it or not, it's the right color (or at least tone). A shade of tan with that tone and he'd be perfect. Though I don't know of any tvs with 3 antennae.. I like this guy, just as he is... Even the cog like rubber tire... And the opposing polygons for the screen and the set box is spot on... Charlie I like the strip, too Monkienaut indeed! Quote
pixelmech Posted June 15, 2005 Author Posted June 15, 2005 Thanks Charlie - I like the 60's teal too - a shade of tan is a good idea. The one I am going with is the most recent - with the 2 antenna. Tom Quote
pixelmech Posted June 15, 2005 Author Posted June 15, 2005 Updated, some of the details are not showing well in the toon render. Time to start in on some detail work... Quote
Dearmad Posted June 15, 2005 Posted June 15, 2005 I wonder. Those look like classic antennae. I used to always end up bending one... and then it would snap sorta and hang there... Quote
pixelmech Posted June 15, 2005 Author Posted June 15, 2005 I plan on having at least one bent, but I'm not sure if I should rig it first...maybe just the top. I want them to be able to go in and out, to a point. Hey, maybe some foil wrapped around one too LOL Quote
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