adamP Posted May 28, 2005 Share Posted May 28, 2005 I started modeling my first human head. I'm pretty happy with the lips so far, but I can't get rid of the creases at the corners of the mouth. Any ideas? Quote Link to comment Share on other sites More sharing options...
higginsdj Posted May 28, 2005 Share Posted May 28, 2005 I assume the splinage on each corner is the same - how about posting the closeup wireframe view instead. Its a bit difficult to see just from a skin view.... Cheers Quote Link to comment Share on other sites More sharing options...
adamP Posted May 28, 2005 Author Share Posted May 28, 2005 Did some more work, and put some wire pics this time. They're labeled in order, but that doesn't mean it gradually gets better. Each one is different. I feel that the last one (v6) is the best. Anyone agree/disagree? C&C welcome and appreciated. Quote Link to comment Share on other sites More sharing options...
Fuchur Posted May 28, 2005 Share Posted May 28, 2005 i think v6 is quite good... I dont think u will get much better results... *fuchur* Quote Link to comment Share on other sites More sharing options...
higginsdj Posted May 28, 2005 Share Posted May 28, 2005 Yep - 6 looks good but you can tighten those mouth corners more if you like via the magnitude on the CP bias handles. Cheers Quote Link to comment Share on other sites More sharing options...
strohbehn Posted May 29, 2005 Share Posted May 29, 2005 You're almost there. It's looking very nice. This is what I had to do to finally get a natural look in this area: Quote Link to comment Share on other sites More sharing options...
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