sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

drop 2


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Jeff be careful I know where you live......

 

 

Anyway I 'm working out ideas for the ball in and out and this was inspired by the commercial I 'm thinking of mutating the ball like i did in early post in the thread for the ball in out idea. There is no plug in I dropped a ball using rigid body constraint then added a blobby material to it after the simulation. Then adjusted when the blobbies start and end and the ball disappears in the chor. The shaggies I explained earlier was a animation with an alpha that I use as an animated hair on a small patch. The hair grows at the right moment by adjusting in the chor and I moved the patch in the chor

 

pass ball stuff

http://johnl.inform.net/pages/testball.htm

 

http://www.hash.com/forums/index.php?showtopic=13663&hl=

 

http://www.hash.com/forums/index.php?act=A...e=post&id=97684

 

Blobbies

http://www.hash.com/forums/index.php?showtopic=13525&hl=

 

where to go after blobbies

http://www.hash.com/forums/index.php?act=A...e=post&id=96562

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