pancho simpson Posted February 4, 2005 Posted February 4, 2005 Hello to all, I´ve started a new project where I´ll have a robotic character with an organic mask for a face. I´ve working hard for the last week and here´s what I´ve got, I´d really appreciate some critiques. Thanx already! PS. has anyone noticed how OpenGL is WAY better for displaying wireframes? Quote
starwarsguy Posted February 4, 2005 Posted February 4, 2005 Ummm, ugly... Good modeling, though! Quote
pancho simpson Posted February 5, 2005 Author Posted February 5, 2005 why thank you! It really means a LOT to me. Quote
itsjustme Posted February 5, 2005 Posted February 5, 2005 Nice work so far, Pancho. The only things I would alter is I would end the splines that go into the top lip immediately to the right and left in hooks above the lip and I would use the rule of fifths to size the eyes...but, that may just be a style thing, so ignore me if it is. I usually work in OpenGL unless I need to decal something. Quote
CreativeAustinYankee Posted February 5, 2005 Posted February 5, 2005 Great modeling. My crit depends more on the character of the robot. As it it now, the face is exaggerated. And, being that exaggeration lends itself to comedy, this is a visual cue that the character has a whimsical nature. If this robot it a clown, jester, prankster, or oversees children, this face mask would fit the character. If his character is more serious or non-emotional, this face would be a bit creepy. In the right setting, that could work... ever seen the movie Brazil? The face mask the doctor/torturer uses would be an example. Anyway, good luck with it. Steve P. Quote
pancho simpson Posted February 9, 2005 Author Posted February 9, 2005 thank you all, i will try to reduce the density of the lip, and as for the facial structure, well really he was a happy accident and the robot thing was an after thought, i think i will make him comical though. Quote
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