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Hash, Inc. - Animation:Master

Found this while cleaning


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I was creating a ship awhile ago (the "Squid ship")..I hadn't finished texturing it or touching up the actions..but check this out...it's supposed to be a spaceship acting as a squid!

 

 

Squid Push

 

Note: to view you must right click>Save target As>save or Right click>Properties>Copy full address> Paste into address bar> hit go!

 

 

What I did to achieve: I watch some vids of squids/octopuses and observed the movement and timing..I then took that information and put it into simpler terms (into a cartoony look ship)...If you notice, while the tentacles are going downward you see that they have a slight bend in them for the pressure of the water.

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That's really neat! As you mentioned, as the tentacles go down, the water causes them to bend. However, wouldn't it bend going back out as well? Just a thought. Good work though! I could imagine little octopus people piloting it around the ocean, encountering different things... It'd make for a neat short! :lol:

 

-Robert Lazzarini

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That's pretty cool! I would suggest on the return the tentacles should start bending where they join the body, keeping the ends together at first as the tentacles curl outward...sort of make a curve traveling from the inside out in a smooth motion...like the curve of a whipping motion, but slower. It should also be slower than the push motion. You probably already had that in mind.

 

Anyway, it's a pretty darn cool idea for a ship! I like it!

 

Might be cool to send a glowing pulse of light down each tentacle as it pushes, shooting out as a combined pulse of light at the end, or something similar.

 

Bill Gaylord

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