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Posts posted by HomeSlice
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Ha! I love that stack of boxes on top of the "A". I kept waiting for them to fall, but they refused...
I've heard Minecraft can be very addicting.
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Happy Birthday Stian
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I helped render TWO and from what I remember, it was quite a task. I drove down to Hash several times and stayed for several days at a time and me and Jason pretty much spent all day every day working on it. There were too many issues for me to list (or remember) and we just tried different things until we could get something usable. I apologize that I can't remember specific issues and what we did to fix or work around them. The most common fixes I remember were:
-simply rerender borked frames
-render troublesome scenes on a single computer instead of netrender
-paint out artifacts in photoshop
-turn off dynamics in troublesome scenes
My interest in re-rendering it is to do it in 3D and to see how much more res or passes is needed to fix the texture sparkling.If this is all you want to do, maybe import the image sequence into AM and apply a Denoise Post Effect to the frames. Maybe that will do the trick.
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I have run into that occasionally too. I don't know what causes it, but restarting the affected render messenger, like Fuchur said, seems to fix it.
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There is some discussion of festivals in this thread. Maybe you will find something helpful there.
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I haven't had any issues with cfa in v16.
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That works very well! Wonderful art direction.
From your blog:
I want to achieve an organic feel that is very far from the bland slickness of normal computer animation. And hopefully the unavoidable jerkiness and roughness of the resulting animation will by far be outweighed by the amount of life and personality.I think you were successful
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They say they take films from all over the world.
Cool. SO is from "all over the world" A perfect fit!
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Love it!
Great stuff, Jirard! I'll second Robert's recommendation of making the face a neutral pose.Unless that *is* the neutral pose. But I can't imagine how it could frown any more than it already is, which probably means that what you have there is not really the neutral pose.
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Thanks Dusan. That is some good information.
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That could happen if you [Ctrl]-drag the root bone in the PWS. Even if its just a tiny bit. Luckily, it is easy to delete the extra set of bones.
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Sounds good to me. I have so little knowledge of all that, I don't even have an opinion really.
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Chris, send me your mailing address to holmesbryant at gmail and I will send you a DVD with menus and one without menus.
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Best wishes Paul
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Interesting theory.... but I don't buy it. Too many holes.
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One thing I just thought of ... would "Layout" be covered by "Set Designer"?Not so much for us. Our Layout is more like camera angle and placement.
From what I've read, which may or may not be accurate ...
"The layout artist has a lot to do with the lighting of the film, the scope, the way the camera moves through the sets," he explains. "The layout artist is in a very great way the cinematographer of an animated film, deciding what the camera is going to see and where the characters will be blocked in a scene."
So I figure a Layout Artist does Lighting, Camera and Character Placement/Blocking.
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After testing with some other formats (TGA and jpeg) in the image section it became apparent A:M has a problem with (PNG files colors) I will add it to the report section.
Did you save the png out of Photoshop? If you did, Yves Poissant addressed this a couple of years ago. It seems Photoshop (and perhaps other programs) sets the gamma of png images in some strange way. I think on Windows, the gamma is set to 2.2. Yves suggested removing the gamma information altogether using a program like PngCrush ( http://pmt.sourceforge.net/pngcrush/ ).
You can also use IrfanView to gamma correct a png image. Open the image in IrfanView and go to Image > Color Corrections. Then set "Gamma Correction" to 1.00.
You can also Batch correct a bunch of png images at once. Open IrfanView and go to Fle > batch Conversion. For "Output Format", choose "png". Then hit the "Advanced" button. Then check the box for "Gamma Correction" and enter a value.
The problem is more widespread in the web browser arena. Here is a brief overview of the problem web browsers have with correctly rendering png images. http://morris-photographics.com/photoshop/.../png-gamma.html
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Great character!
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Ha HA Ha I haven't heard that song in a looooong time.
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Countries involved were:
USA
Canada
Australia
Ireland
Brazil
Germany
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Here is an OpenOffice spreadsheet for the credits. Also there is a pdf file with a very granular description of who did what.
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Nice set!
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Did I get a link to the finished version?
Checking .... yes you did
I'll send it again.
Coffee Shop
in Design Dynamics presents
Posted
From what I can see, the only thing that might make your set less than photorealistic are materials and lighting. The geometry seems spot on. Both you and David Simmons are creating some fantastic urban themed sets and models that seem very similar in style.