Okay, final test. Cube character all rigged. The the eyes and mouth are accomplished with distortion boxes. Distortion boxes were the "save-the-day" feature here - allowing for squash-and-stretch (it is subtle but there) regardless of cube orientation. (Which leads me to believe that they would have been the key to a fully functioning rigging of a non-anthropomorphic Rubik's Cube.)
But this guy, nicknamed "Rude Cube" is my take on the new mascot for Rubik's Cube. (For my Advertising Design class, anyhow. He demands "solve me!" at the end of the clip.
rcubetest4.mov
Now that I have the base character, I'm prepared for the next four weeks of projects =)
Thanks, Hash!