sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

harunw

*A:M User*
  • Posts

    60
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  • Days Won

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harunw last won the day on May 14 2018

harunw had the most liked content!

Profile Information

  • Name
    Harun
  • Location
    Malaysia

Previous Fields

  • A:M version
    current
  • Hardware Platform
    Windows
  • System Description
    Dell Alienware Area 51 - i7-5930K 3.5GHz 16GB Win10 64-bit Dell XPS 730 - Q9450 2.66GHz 4GB Win8 Pro 64-bit
  • Self Assessment: Animation Skill
    Familiar
  • Self Assessment: Modeling Skill
    Familiar
  • Self Assessment: Rigging Skill
    Familiar

harunw's Achievements

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  1. Count me in! However, skyping at the same time as you guys may be a little awkward due to my faraway timezone…. If the skype sessions could be recorded, that would be a great resource to share for those that are unable to join. Nevertheless, I'd definitely make an effort to participate
  2. Hi, below are test results from my PC.... A:M Version: v19b Computer: (Purchased Jan 2015) - Intel i7-5930K @ 3.5GHz - 16 GB DDR4 2133 MHz RAM - nVidia GeForce GTX 980 4GB GDDR5 SLI 2x (v385.69) - SSD Samsung PM851 128GB - HD Toshiba 2TB 7200RPM - Windows 10 Home 64-bit v1703 b15063.608 A:M Bench 2017 180p (Single Thread): 00h 18min 3s A:M Bench 2017 360p (Single Thread): 01h 12min 36s A:M Bench 2017 180p (Multi Thread, 26 frames, 6 cores, 11 slaves): 00h 53min 55s A:M Bench Teapots (Single Thread): 00h 1min 33s A:M Bench 2017 180p (Single Thread): A:M Bench 2017 360p (Single Thread): A:M Bench 2017 180p (Multi Thread, 26 frames, 6 cores, 11 slaves): A:M Bench Teapots (Single Thread):
  3. DaVinci Resolve 14 has just been released a few days ago. Thanks Rodney for mentioning this product. I like it very much, and actually prefer it over Premiere Pro or Vegas Pro....
  4. wow, this i think will make an excellent face modeling tutorial. i really like the first step you did, which was to sketch out the major spline contours...i don't remember seeing this mentioned in other face tutorials, but it's a very useful step i think... modeling has always been somewhat of a mystery to me, esp. figuring out where the splines ought to go... thanks for sharing...can't wait to see more....
  5. Hi all! I've just returned to the forum after all these years, and today purchased the subscription for v19, yea! I thought I'd reintroduce myself....my name is Harun and I've used A:M since v8, I think. But never really had the time to dabble much in it, and to be honest, not sure whether I'll have much time this year either... For a start, I was thinking I'd do all the exercises in TAOAM, just to refresh myself, but this time, to also post them into the forum too. Which sub-forum is the best place to do this? Anyway, it feels great to be back into A:M!
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